Audio Software Engineer, Consumer Devices
OpenAI
🔍 Observed
83
Hiring Activity Score
Very Active (80-100)
- Base score
- Just posted (1d, flat to 14d)
- has location, quality description (5313 chars)
- 417 new listings in 30d (×0.98 age 1d)
- 4 skills
- Tier 1 reputable (OpenAI) ×0.98 age 1d
- Low confidence (30%)
- Direct ATS (ashby)
San Francisco
First seen 1 day, 17 hours ago
Last seen 4 hours, 29 minutes ago
Ashby
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Job Description
AI Summary
• Design and build real-time audio input/output pipelines for embedded AI devices, handling capture, processing, and playback across multiple systems
• Develop APIs, optimize performance/latency, and coordinate audio with other sensing modalities while collaborating across hardware, firmware, and product teams
• Requires Bachelor's/Master's degree in Electrical Engineering or Computer Science with strong C/C++ proficiency and embedded audio systems experience
• Must have deep knowledge of real-time audio system design, DSP fundamentals, multi-threaded programming, and production-level reliability optimization
• Position is onsite with 4 days/week office requirement at OpenAI; bonus skills include embedded optimization, Python/MATLAB, and audio codec/Bluetooth expertise
Skills
rust
python
aws
go
Quick Actions
Job Information
-
Company:
OpenAI -
Location:
San Francisco -
Job Type:
Full-Time -
Experience Level:
Mid -
Source:
Ashby -
Status:
Active
Activity Score
83
/100
Very Active (83)
Higher scores indicate more likely active hiring based on listing freshness, company activity, and other signals. Learn more →
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